package  
{
	import flash.display.Sprite;
	import flash.geom.Point;
	/**
	 * ...
	 * @author 
	 */
	public class ActorInfo
	{
		public var ActorUserInfo:UserInfo;
		public var Path:String;
		public var PathIndex:int;
		public var ActorSprite:Sprite;
		public var TargetPointer:Point;
		public var MoveSpeedX:Number;
		public var MoveSpeedY:Number;
		public var LeftTime:Number;
		public var CurIndex:int;
		public function ActorInfo() 
		{
			TargetPointer = new Point();
			ActorUserInfo = new UserInfo();
			LeftTime = 0;
		}
	}

}